TÜBİTAK 4004 - Activity Content
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Activity |
Content |
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Introduction to Virtual Reality (VR) Technology |
In this module, participants will be introduced to virtual reality technology, its past, present and future; sample studies on its current and potential areas of use will be shared. |
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Designing Educational Content & Game Scenarios |
Since the focus will be on the use of VR technology in education, this module concentrates on selecting appropriate educational content for the design of gamified experiences and turning it into a game scenario. |
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Digital Design Tools |
This is the transition module to designing the VR experience. Through various mini applications, participants will be introduced to Adobe Photoshopfor visual processing, Autodesk Maya for 3D modeling, and the Unity3D game engine for game development. |
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2D Digital Application Development |
Continuing with the Unity3D game engine, the fundamentals of 2D application development will be covered. |
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3D Modeling |
Continuing with Autodesk Maya, the scene and elements of the VR experience to be designed will be planned and created. |
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3D VR Application Development |
The 3D scenes and objects created will be transferred to the Unity3D game engine, and the design of the VR experience will be completed by carrying out the necessary VR procedures. |
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