Eurasia Graphics 2017 at Bahçeşehir University
The International Computer Graphics, Animation and Game Technologies Fair 'Eurasia Graphics 2017' was held at Bahçeşehir University on 4-5 November
Bahçeşehir University (BAU) is hosting this year's Eurasia Graphics, which started in 2012 with a scientific committee of international experts and the participation of many researchers. Focusing on computer graphics, animation and games, the international event brings together many researchers, experts and students working in these fields. The program provides a common ground for many expert speakers to share their presentations and work. This year, the focus of the conference, which covers a wide range of content, was VR and gaming. Held under the theme "Brave New Worlds: Virtual and Interactive Realities," the event brought together much more prominent names this year with its focus, workshops and visual identity.
At the conference, where researchers shared their experiences and inventions in computer graphics, animation and games, the keynote speech on the theme "Brave New Worlds" was delivered by Peter Walsh, Head of the Game Design Department at Vancouver Film School.
Eurasia Graphics is a non-profit event in computer graphics and applications that started in 2012. Eurasia Graphics aims to bring together researchers, practitioners, students and industry findings in the fields of computer graphics, animation and games in a friendly and collaborative environment.
Who Is Peter Walsh?
He is Head of the Game Design and Programming department for Game, Web and Mobile Programs at Vancouver Film School. Managing about 80 staff and 180 students, Walsh has spoken at conferences in countries including Chile, Brazil, India, China and Dubai. In 2016, he helped establish Canada's first industry-sponsored VR lab. He sits on the Canadian government's advisory board for the K-12 Coding Curriculum. He has published numerous books on game development, which have also been translated into other languages. Titles Peter has worked on have broken sales records and won major industry awards, including BAFTAs, Golden Joysticks, SpikeTV awards and an Academy of Interactive Arts award. He worked for more than ten years in the game industry as a software engineer, senior engineer and technical director, and also worked on engine and systems technologies. He worked on some of the most acclaimed games of the last decade, such as the Harry Potter franchise, F1, the Medal of Honor franchise, Crackdown, APB, Lemmings, The Shoot and others. He also has experience in marketing, production and business development. A citizen of Canada, Ireland and the United Kingdom, Walsh continues to develop new projects to develop and teach games.

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